MS 2 chooses the world and characters people loved in the first game, throws them in a time machine and then shoves more prevalent, modern MMORPG gameplay into the game. For one, the game is not a pixel side-scroller such as the first MapleStory was. Rather it requires on a blocky look, very similar to Minecraft, but using its very own cutesy spin. However, the aesthetics would be the important differences between the Cheap Maplestory Mesos games.

In MapleStory 2, there's no need to remain on one map and grind creatures for long periods of time like in the first game. Your personality levels easily and naturally just from doing the story pursuit, like in Final Fantasy XIV or any other modern MMO. This is only one of the biggest ways that MapleStory is catching up with the current generation.

The sequel also encourages some more resource management than its predecessor. Rather than spamming your strongest skill and relying on a pet to automatically refill your health and mana, you actually have to see your "soul" levels and utilize your abilities to refill them. This makes the game harder than the first MapleStory, but the ability rotations you need to do in order to keep your spirit up are not complicated, like some other MMOs. The original game's battle tends to get a modest mind-numbing when taking down enemies, but dodging area-of-effect abilities on a 3D map and keeping up soul forces you to pay additional attention in MapleStory 2.

These changes make MapleStory 2 feel like an improved sequel instead of just the 3D rendition of the old game which it could have been Maplestory items. If you're looking to slay some pigs and run a few raids, then this is possibly the game for you. But if you would like to just grind all day and night, you should stick to the first MapleStory.